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Re: [cobalt-developers] Bits flying over fences ... (license)



Will DeHaan wrote:

> Thank you very much, please grab the missing bits at:
> ftp://ftp-eng.cobalt.com/pub/unsupported/qube3/OSS/
> 
> There are many bugs and once this repository is in revision control I'll
> push some patches out.  Please remember that this is completely
> unsupported software so send questions and requests to this list

There seems to be some confusion about licensing in the new release... (1.1)
The README says that the rom/ dir is under GPL, and the rest under Berkeley?


Some new bugs are in the cce class file for PHP,
which adds the following comment: (CceClient.php)
<!--
LICENSE:
This software is subject to the terms of the GNU GENERAL
PUBLIC LICENSE Version 2, June 1991
-->

Unfortunately, this adds the output of whitespace
to the library code - which makes it hard to set
any HTTP headers further down the handling road...
(the good old "output already started" PHP error)


Not to mention that the code is under BSD, *not* GPL ?
So there are now *conflicting* license files present...

I'm sure this is just a slip-up, since the old code
had a copy of the sun_bsd.txt, instead of gpl.txt,
copied to the local LICENSE.txt (and every file, it seems)
So I guess that CCE is still under the non-viral license.

But at least there is no SUN MIDROSYSTEMS anymore. ;-)
All 2,561 instances of it, now changed into the proper.


Also the perl/php directories under the HEAD branch is empty,
but that might be intentional ? Since that was under siege ?
i.e. the HEAD branch was majorly broken (under mid-dev) anyway
The DEV_4000WGML prod branch *does* build correctly, PHP too.


There might be some issues trying to recompile all this under
a modern version of glib (from GTK) or msgfmt (from gettext),
or upgrading the PHP modules (cce/i18n) to a recent PHP version,
but I don't think it'll be hard to work around those issues...


As someone said, the most work is in the modules themselves.
(getting rid of all the hardware / version dependencies)

--anders

PS. I see there's now a SourceForge project for "sausalito",
    as well as the earlier "cobalt-rom" hacking project...